Events

Yesterday LowLandLions organization held an online tournament with some prizes for first 2 places. There were 16 spots opened for regisration. Among players that joined the list we must mark Nike, LLL.impulse, stalq3r, 4K`ddk, Guard and Kirua. You can check the tournament info out here. The brackets are […]

LowLandLions organization will be holding a Quake 3 duel cup this weekend.

Date: 15th of June
Max players: 16
Start time: 19.00 CET in #LLL.q3cup (QuakeNET IRC)
Admin: Yannick "impulse" Bovy
Tourney info: players will be seeded, single elimination, EVERY participant must idle in #LLL.q3cup for the entire duration of the tournament
Patch versions: […]

Quake 3 OSP CTF Summer Cup 08

The new 4v4 CTF cup for Quake 3 is announced by ClanBase:
"The SummerCup will differentiate from the regular seasons (Spring/Fall cups). SummerCups have always been "less-serious" and more fun-oriented cups, and this will not change with this one. The rules will however be applied just as strict as always, I do hope however […]

This summer is going to be hot for all the UT 2004 fans, because ClanBase is hosting 1v1 DM, 2v2 TDM and 4v4 TAM cups! This events have to warm up the activity in the Unreal Tournament scene.

1v1 DM and 2v2 TDM Summer cup Schedule:

- Signups open - 8th of June
- Signups close […]

A Pole player lObuz announced a summer-tournament named "Flags-taking on CPMA". You can register your teams until 14.06.2008.
Details:

PR: 1.32
Mode: CPMA 1.46
Game mode: iCTF (instagib 1)
Punkbuster: ON
Teams: 3/3
Tourney system: BO3 in groups (1 game per week)
Registration deadline: 14.08.2008

Maps: Standart - q3ctf, non-standart - q3wxs1, q3wcp1, q3wcp5, q3wcp8, q3wcp9, q3wcp14, q3wcp15, q3wcp16, q3wcp17, q3wcp18, q3wcp23, q3wc1, […]

A wonderful post came from ClanBase: Quake 3 will be included in the summer season of EC XVII. The admins decided to switch to the CQ3 mode, while there’s a big mess with cg_xerpClients. Of course, CQ3 isn’t so popular as VQ3 mode, and has some different features like less damage from […]

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